By default Lohse will always let Malady destroy them.Īfter Malady destroys the candles she will teleport godwoken and Lohse to the footsteps on the Black House and bid them to kill Adramahlihk. If Lohse is in party, leading godwoken can persuade Lohse to leave or snuff the candles. Once again Lohse can either let Malady snuff them or leave them be. Malady will urge Lohse to snuff the candles. If they are snuffed Malady will open the gate and proceed further into the plane.Īt the end of the plane is a cliff above countless soul candles. Lohse or godwoken can use Spirit Vision to investigate the souls, snuffing them on spot or leaving them be. On the second "island" are two soul candles. Should Lohse decide to snuff it Malady will proceed further into the plane and create a path over the gap. After finding out what or who the candle is Lohse has a choice of snuffing it or leaving it be and exiting the plane. To investigate the candle Lohse, or godwoken have to use Spirit Vision. Little further from the portal is the first soul candle. Once in the plane there is a portal that can be used to exit the plane, should Lohse or godwoken change their minds, this will however make it impossible to complete the quest. If Lohse agrees to enter the plane, Malady will transport Lohse and the party there. Once in front of the house Lohse has a choice of either entering the Adramahlihk's home plane in order to weaken him or deny Malady's offer and enter the House.
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